Commit b1e86ce4 by BellCodeEditor

auto save

parent 99a9b5b3
import turtle
import random
turtle.setheading(60)
turtle.bgcolor("green")
turtle.speed(100)
turtle.pensize(10)
turtle.forward(300)
for i in range(4):
turtle.colormode(255)
a=random.randint(0,255)
b=random.randint(0,255)
c=random.randint(0,255)
turtle.color(a,b,c)
turtle.begin_fill()
turtle.forward(150)
turtle.circle(75,180)
turtle.right(90)
turtle.end_fill()
turtle.hideturtle()
turtle.done()
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import turtle
import random
n=turtle.textinput("请输入半圆的个数","3-10000之间")
turtle.speed(20)
n=int(n)
turtle.bgcolor("green")
turtle.penup()
turtle.goto(0,-200)
turtle.pendown()
turtle.pensize(20)
turtle.setheading(90)
turtle.forward(300)
turtle.setheading(60)
turtle.pensize(1)
for i in range(n):
turtle.colormode(255)
a=random.randint(0,255)
b=random.randint(0,255)
c=random.randint(0,255)
turtle.color(a,b,c)
turtle.begin_fill()
turtle.forward(150)
turtle.left(90)
turtle.circle(75,180)
turtle.left(90)
turtle.end_fill()
turtle.left(360/n)
turtle.dot(30,"white")
turtle.done()
import turtle
turtle.dot(400,"yellow")
turtle.color("orange")
turtle.pensize(10)
turtle.penup()
turtle.goto(-80,-100)
turtle.pendown()
turtle.setheading(-60)
turtle.circle(100,125)
turtle.color("white")
turtle.begin_fill()
turtle.penup()
turtle.goto(-80,100)
turtle.pendown()
turtle.setheading(0)
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.penup()
turtle.goto(80,100)
turtle.pendown()
turtle.color("white")
turtle.begin_fill()
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.hideturtle()
turtle.done()
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import turtle
turtle.pensize(10)
turtle.dot(400,"yellow")
turtle.color("white")
turtle.begin_fill()
turtle.penup()
turtle.goto(-80,90)
turtle.pendown()
turtle.setheading(0)
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.penup()
turtle.goto(80,90)
turtle.pendown()
turtle.color("white")
turtle.begin_fill()
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.pensize(5)
turtle.color("orange")
turtle.penup()
turtle.goto(-100,155)
turtle.pendown()
turtle.circle(30,90)
turtle.penup()
turtle.goto(80,180)
turtle.setheading(180)
turtle.pendown()
turtle.circle(-35,100)
turtle.penup()
turtle.goto(-75,-100)
turtle.pendown()
turtle.setheading(-45)
for i in range(4):
turtle.circle(10,80)
turtle.circle(-10,80)
turtle.done()
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import turtle
turtle.circle(100)
turtle.circle(-100)
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import turtle
for i in range(4):
turtle.forward(100)
turtle.left(90)
turtle.forward(50)
turtle.left(90)
turtle.forward(100)
turtle.left(90)
turtle.forward(50)
turtle.left(90)
turtle.forward(50)
turtle.left(90)
turtle.forward(100)
turtle.done()
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import turtle
turtle.color("yellow","red")
turtle.begin_fill()
turtle.circle(100)
turtle.end_fill()
turtle.done()
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import turtle
turtle.color("red","green")
turtle.begin_fill()
for i in range(4):
turtle.forward(100)
turtle.left(90)
turtle.end_fill()
turtle.done()
import turtle
import time
import random
turtle.colormode(255)
g=random.randint(0,255)
h=random.randint(0,255)
e=random.randint(0,255)
turtle.bgcolor(g,h,e)
for i in range(10,-1,-1):
turtle.colormode(255)
a=random.randint(0,255)
b=random.randint(0,255)
c=random.randint(0,255)
turtle.color(a,b,c)
turtle.begin_fill()
turtle.colormode(255)
g=random.randint(0,255)
h=random.randint(0,255)
e=random.randint(0,255)
turtle.bgcolor(g,h,e)
turtle.write(str(i),align="center",font=("楷体",300))
time.sleep(1)
turtle.clear()
turtle.end_fill()
turtle.hideturtle()
turtle.done()
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import turtle
for i in range(3):
turtle.circle(20,80)
turtle.circle(-20,80)
turtle.done()
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import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
filelist = os.listdir(path)
num = -1
angle=0
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450: # 播放按钮
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
music1=pygame.mixer.Sound(path+"\\"+music_list[num])
music_lenght=music1.get_lenght()
music_lenght=str(music_lenght)
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//6
play_s=play_time%60
info=str(play_m)+":"+str(play_s)
music1=pygame.mixer.Sound(path+"\\"+music_list[num])
music_lenght=music1.get_lenght()
music_lenght=str(music_lenght)
new_logo=pygame.transform.rotate(logo_img,angle)
newRect=new_logo.get_rect(center=(120,200))
pos=(newRect[0],newRect[1])
if play_button==stop_img:
angle+=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(new_logo,pos ) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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import turtle
turtle.dot(400,"yellow")
turtle.color("orange")
turtle.pensize(10)
turtle.penup()
turtle.goto(-85,-140)
turtle.pendown()
turtle.setheading(45)
turtle.circle(-100,100)
turtle.color("white")
turtle.begin_fill()
turtle.penup()
turtle.goto(-80,100)
turtle.pendown()
turtle.setheading(0)
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.penup()
turtle.goto(80,100)
turtle.pendown()
turtle.color("white")
turtle.begin_fill()
turtle.circle(30)
turtle.end_fill()
turtle.color("black")
turtle.begin_fill()
turtle.circle(20)
turtle.end_fill()
turtle.hideturtle()
turtle.done()
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