Commit 91a86df8 by BellCodeEditor

save project

parent 9c62416a
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
import os
pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
my_font=pygame.font.Font('neuropol.ttf',18)
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
print(filelist)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_img
angle=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450: # 播放按钮
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
zhuanlogo=pygame.transform.rotate(logo_img,angle)
xy=zhuanlogo.get_rect(center=(320,200))
if play_button!=play_img:
logox,logoy=xy[0],xy[1]
angle+=1
else:
angle=0
logox,logoy=170,60
haomiao=pygame.mixer.music.get_pos()
t=haomiao//1000
bgm=pygame.mixer.Sound(music_list[num])
z=int(bgm.get_length())
if z//60==0:
zinfo=str(z%60)+'s'
else:
zinfo=str(z//60)+'m'+str(z%60)+'s'
if t//60==0:
info=str(t%60)+'s'
else:
info=str(t//60)+'m'+str(t%60)+'s'
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(zhuanlogo,(logox,logoy))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
info=my_font.render(info,True,(255,0,0))
screen.blit(info,(10,450))
pygame.display.update()
\ No newline at end of file
File added
next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

File added
File added
File added
File added
File added
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment