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Commit 8575384e authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 548c0c9f
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Showing with 1 additions and 17 deletions
  • my_music.py
my_music.py
View file @ 8575384e
...@@ -57,9 +57,6 @@ while True: ...@@ -57,9 +57,6 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
musicl = pygame.mixer.Sound(music_list[num])
music_length=musicl.get_length()
music_length=int(music_length)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -72,9 +69,6 @@ while True: ...@@ -72,9 +69,6 @@ while True:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
musicl = pygame.mixer.Sound(music_list[num])
music_length=musicl.get_length()
music_length=int(music_length)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -88,22 +82,12 @@ while True: ...@@ -88,22 +82,12 @@ while True:
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
musicl = pygame.mixer.Sound(music_list[num])
music_length=musicl.get_length()
music_length=int(music_length)
play_time=pygame.mixer.music.get_pos() play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000) play_time=int(play_time/1000)
play_m=play_time//60 play_m=play_time//60
play_s=play_time%60 play_s=play_time%60
info = str(play_m) + ":" + str(play_s) info = str(play_m) + ":" + str(play_s)
music_m= music_length//60
music_s= music_length%60
info2= str(music_m) + ":" + str(music_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
if play_button == stop_img: if play_button == stop_img:
...@@ -115,7 +99,7 @@ while True: ...@@ -115,7 +99,7 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
text1=text.render(info+"/"+info2,True,(0,0,0)) text1=text.render(info,True,(0,0,0))
screen.blit(text1, (120, 400)) screen.blit(text1, (120, 400))
pygame.display.update() pygame.display.update()
......
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