Commit 7e954f40 by BellCodeEditor

save project

parent 9c62416a
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
import os
pygame.init()
sc = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 暂停按钮
stop_img = pygame.image.load('stop.png') # 播放按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 图标按钮
b_f=pygame.font.Font("neuropol.ttf",14)
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\1111"
filelist = os.listdir(path)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_img
angle = 0
j=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
click += 2
else:
click += 1
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
m1=pygame.mixer.Sound(path + "\\" + music_list[num])
m_l=m1.get_length()
m_l=int(m_l)
pt=pygame.mixer_music.get_pos()
pt=int(pt/1000)
m=pt//60
s=pt%60
if s<10:
s="0"+str(s)
i=str(m)+":"+str(s)
m_1=pt//60
s_1=pt%60
if s_1<10:
s_1="0"+str(s_1)
i=str(m_1)+":"+str(s_1)
r=pygame.transform.rotate(logo_img,j)
if play_button == stop_img:
j+=1
t=r.get_rect(center=(320,200))
p=(t[0],t[1])
sc.blit(bg_img, (0, 0))
sc.blit(play_button, (270, 330))
sc.blit(r, p)
sc.blit(last_img, (120, 350))
sc.blit(next_img, (420, 350))
a=b_f.render(i,True,(255,255,255))
sc.blit(a,(120,440))
s=b_f.render("/"+i,True,(0,0,0))
sc.blit(s,(170,440))
pygame.display.update()
\ No newline at end of file
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next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

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