Commit 72781e23 by BellCodeEditor

save project

parent ff2e8f91
Showing with 22 additions and 5 deletions
...@@ -60,6 +60,8 @@ while True: ...@@ -60,6 +60,8 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music = music1.get_length()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -72,6 +74,8 @@ while True: ...@@ -72,6 +74,8 @@ while True:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music = music1.get_length()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -84,12 +88,23 @@ while True: ...@@ -84,12 +88,23 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music = music1.get_length()
music = int(music)
music_m = music//60
music_s = music%60
if music_s < 10:
music_s = "0" + str(music_s)
info2 = str(music_m) +":" + str(music_s)
play_time = pygame.mixer.music.get_pos() play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
play_m = play_time//60 play_m = play_time//60
play_s = play_time%60 play_s = play_time%60
info = str(play_m) +":" + str(play_s) if play_s < 10:
#text = my_ziti.render(info,True,(50,50,150)) play_s = "0" + str(play_s)
info1 = str(play_m) +":" + str(play_s)
if play_button == play_img: if play_button == play_img:
jiaodu = 0 jiaodu = 0
else: else:
...@@ -103,9 +118,11 @@ while True: ...@@ -103,9 +118,11 @@ while True:
screen.blit(new_logo, (new_rect)) # 中间logo图 screen.blit(new_logo, (new_rect)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
#scoreSurf = basic_font.render(info,True,(255,255,255)) text1 = my_ziti.render(info1,True,(50,50,150))
text = my_ziti.render(info,True,(50,50,150)) text2 = my_ziti.render(info2,True,(150,150,150))
screen.blit(text,(60,430)) screen.blit(text1,(60,430))
screen.blit(text2,(120,430))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(60) FPSCLOCK.tick(60)
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