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Commit
ed5a1591
authored
4 years ago
by
BellCodeEditor
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parent
89bd5f4e
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with
20 additions
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1 deletions
my_music.py
my_music.py
View file @
ed5a1591
...
...
@@ -27,6 +27,8 @@ play_button = stop_img
angle
=
1
FPS
=
pygame
.
time
.
Clock
()
font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
18
)
music_length
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -68,6 +70,9 @@ while True:
click
+=
2
else
:
click
+=
1
music1
=
pygame
.
mixer
.
Sound
(
path
+
"
\\
"
+
music_list
[
num
])
music_length
=
music1
.
get_length
()
music_length
=
int
(
music_length
)
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
# 上一曲
num
-=
1
...
...
@@ -80,6 +85,9 @@ while True:
click
+=
2
else
:
click
+=
1
music1
=
pygame
.
mixer
.
Sound
(
path
+
"
\\
"
+
music_list
[
num
])
music_length
=
music1
.
get_length
()
music_length
=
int
(
music_length
)
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
...
...
@@ -87,11 +95,20 @@ while True:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
music1
=
pygame
.
mixer
.
Sound
(
path
+
"
\\
"
+
music_list
[
num
])
music_length
=
music1
.
get_length
()
music_length
=
int
(
music_length
)
play_time
=
pygame
.
mixer
.
music
.
get_pos
()
play_time
=
play_time
//
1000
play_a
=
play_time
//
60
play_b
=
play_time
%
60
music_length_a
=
music_length
//
60
music_length_b
=
music_length
%
60
play_c
=
str
(
play_a
)
+
":"
+
str
(
play_b
)
music_length_c
=
"/"
+
str
(
music_length_a
)
+
":"
+
str
(
music_length_b
)
wcc
=
font
.
render
(
music_length_c
,
True
,(
0
,
0
,
0
))
wee
=
font
.
render
(
play_c
,
True
,(
0
,
0
,
0
))
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
newRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
...
...
@@ -105,6 +122,7 @@ while True:
screen
.
blit
(
new_logo
,
pos
)
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
wee
,(
360
,
20
))
screen
.
blit
(
wee
,(
120
,
440
))
screen
.
blit
(
wcc
,(
170
,
440
))
# 刷新画面
pygame
.
display
.
update
()
\ No newline at end of file
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