Commit d96ac4d6 by BellCodeEditor

save project

parent 800b664c
Showing with 12 additions and 1 deletions
...@@ -13,7 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -13,7 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
my_font = pygame.font.Font('neuropol.ttf',18) basic_font = pygame.font.Font('neuropol.ttf',14)
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
...@@ -74,6 +74,13 @@ while True: ...@@ -74,6 +74,13 @@ while True:
pygame.mixer.music.load(path+"\\"+music_list[num]) pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time%60
info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
...@@ -87,6 +94,9 @@ while True: ...@@ -87,6 +94,9 @@ while True:
screen.blit(new_logo,pos) # 中间logo图 screen.blit(new_logo,pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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