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Commit
d8d09fcd
authored
3 years ago
by
BellCodeEditor
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parent
9bcdfefa
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with
3 additions
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1 deletions
my_music.py
my_music.py
View file @
d8d09fcd
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
my_font
=
pygame
.
image
.
load
(
'neuropol.ttf'
,
18
)
music_list
=
[]
music_list
=
[]
path
=
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
text"
path
=
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
text"
filelist
=
os
.
listdir
(
path
)
filelist
=
os
.
listdir
(
path
)
...
@@ -93,6 +93,8 @@ while True:
...
@@ -93,6 +93,8 @@ while True:
play_m
=
play_time
//
60
play_m
=
play_time
//
60
play_s
=
play_time
%
60
play_s
=
play_time
%
60
info
=
str
(
play_m
)
+
":"
+
str
(
play_s
)
info
=
str
(
play_m
)
+
":"
+
str
(
play_s
)
text1
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text1
,(
540
,
10
))
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
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