Commit cf8bd732 by BellCodeEditor

save project

parent 25aceaec
Showing with 0 additions and 27 deletions
...@@ -12,7 +12,6 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,6 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font('neuropol.ttf',14)
music_list = [] music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test" path = "C:\\Users\\Administrator\\Desktop\\test"
...@@ -84,25 +83,6 @@ while True: ...@@ -84,25 +83,6 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.Sound(path + "\\"+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
#歌曲播放进度时间
play_m = play_time//60
play_s = play_time%60
if play_s<10:
play_s="0"+str(play_s)
info=str(play_m)+":"+str(play_s)
#歌曲的时间长度
music_m = music_length//60
music_s = music_length%60
if music_s<10:
music_s="0"+str(music_s)
info2=str(music_m)+":"+str(music_s)
#+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#旋转图片(注意:这里要搞一个新变量,存储旋转后的图片) #旋转图片(注意:这里要搞一个新变量,存储旋转后的图片)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
...@@ -118,10 +98,4 @@ while True: ...@@ -118,10 +98,4 @@ while True:
screen.blit(new_logo,pos) screen.blit(new_logo,pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
pygame.display.update()
scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render("/" + info2,True,(0,0,0))
screen.blit(scoreSurf2,(170,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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