Commit 85f2f20b by BellCodeEditor

save project

parent 3ce2e0c5
Showing with 8 additions and 2 deletions
...@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
my_font = pygame.font.Font('neuropol.ttf', 18)
music_list = [] music_list = []
...@@ -27,7 +28,7 @@ click = 0 ...@@ -27,7 +28,7 @@ click = 0
play_button = stop_img play_button = stop_img
a=0 a=0
ab=pygame.transform.rotate(logo_img,a) ab=pygame.transform.rotate(logo_img,a)
a1,a2=0 a1,a2=0,0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -80,14 +81,17 @@ while True: ...@@ -80,14 +81,17 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
p=pygame.mixer.music.get_pos()
p=pygame.mixer.music.get_pos()
p=int(p/1000) p=int(p/1000)
pm=p//60 pm=p//60
ps=p%60 ps=p%60
pms=str(pm)+':'+str(ps) pms=str(pm)+':'+str(ps)
print(pms) print(pms)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
...@@ -107,3 +111,4 @@ while True: ...@@ -107,3 +111,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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