Commit 813b6654 by BellCodeEditor

save project

parent a8337ea0
Showing with 20 additions and 0 deletions
...@@ -66,6 +66,9 @@ while True: ...@@ -66,6 +66,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
musiclength=music1.get_length()
musiclength=int(musiclength)
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
...@@ -78,6 +81,9 @@ while True: ...@@ -78,6 +81,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
musiclength=music1.get_length()
musiclength=int(musiclength)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
...@@ -85,6 +91,10 @@ while True: ...@@ -85,6 +91,10 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
musiclength=music1.get_length()
musiclength=int(musiclength)
newlogo=pygame.transform.rotate(logo_img,angle) newlogo=pygame.transform.rotate(logo_img,angle)
newRect=newlogo.get_rect(center=(320,200)) newRect=newlogo.get_rect(center=(320,200))
...@@ -99,6 +109,14 @@ while True: ...@@ -99,6 +109,14 @@ while True:
info1=str(playm)+':'+str(plays) info1=str(playm)+':'+str(plays)
text1=a.render(info1,True,(255,255,255)) text1=a.render(info1,True,(255,255,255))
musicm=musiclength//60
musics=musiclength%60
if musics<10:
musics='0'+str(musics)
info2='/'+str(musicm)+':'+str(musics)
text2=a.render(info2,True,(255,255,255))
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -107,5 +125,6 @@ while True: ...@@ -107,5 +125,6 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(text1,(120,420)) screen.blit(text1,(120,420))
screen.blit(text2,(170,420))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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