Commit 689ba526 by BellCodeEditor

save project

parent 74c89d60
Showing with 19 additions and 3 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",25)
music_list = [] music_list = []
path = "C:\\Users\\Makcoo\\Desktop\\test" path = "C:\\Users\\Makcoo\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
...@@ -64,7 +64,9 @@ while True: ...@@ -64,7 +64,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\"+ music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
if num < 0: if num < 0:
...@@ -76,13 +78,18 @@ while True: ...@@ -76,13 +78,18 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\"+ music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.Sound(path + "\\"+ music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_time = pygame.mixer.music.get_pos() play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
...@@ -92,6 +99,13 @@ while True: ...@@ -92,6 +99,13 @@ while True:
play_s="0" + str(play_s) play_s="0" + str(play_s)
info = str(play_m) + ":" + str(play_s) info = str(play_m) + ":" + str(play_s)
print(info) print(info)
music_m = music_length//60
music_s = music_length%60
if music_s < 10:
music_s="0" + str(music_s)
time = str(music_m) + ":" + str(music_s)
print(time)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
...@@ -103,5 +117,6 @@ while True: ...@@ -103,5 +117,6 @@ while True:
screen.blit(new_logo, pos) # 中间logo图 screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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