Commit 48bea04b by BellCodeEditor

save project

parent f6633be5
Showing with 15 additions and 4 deletions
......@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
text = pygame.font.Font("neuropol.ttf",20)
music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
# path = "C:\\Users\\bellcode\\Desktop\\test"
# filelist = os.listdir(path)
......@@ -82,9 +82,16 @@ while True:
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60
info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200))
angle += 1
if play_button == stop_img:
angle += 1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
......@@ -92,4 +99,9 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
\ No newline at end of file
text1=text.render(info,True,(0,0,0))
screen.blit(text1, (120, 400))
pygame.display.update()
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