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Commit 13e8b0d0 authored 3 months ago by BellCodeEditor's avatar BellCodeEditor
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parent cf2fb079
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Inline Side-by-side
Showing with 20 additions and 9 deletions
  • my_music.py
my_music.py
View file @ 13e8b0d0
...@@ -60,10 +60,10 @@ while True: ...@@ -60,10 +60,10 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click=0
click += 2 music1=pygame.mixer.music.Sound(path + "\\" + music_list[num])
else: music_length=music1.get_length()
click += 1 music_length=int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1 num -= 1
...@@ -72,10 +72,10 @@ while True: ...@@ -72,10 +72,10 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click=0
click += 2 music1=pygame.mixer.music.Sound(path + "\\" + music_list[num])
else: music_length=music1.get_length()
click += 1 music_length=int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
...@@ -83,11 +83,22 @@ while True: ...@@ -83,11 +83,22 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.music.Sound(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_time=pygame.mixer.music.get_pos() play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000) play_time=int(play_time/1000)
music_m=music_length//60
music_s=music_length%60
if music_s<10:
music_s="0"+str(music_s)
info=str(play_m)+":"+str(play_s)
play_m=play_time//60 play_m=play_time//60
play_s=play_time%60 play_s=play_time%60
info=str(play_m)+":"+str(play_s) if play_s<10:
play_s="0"+str(play_s)
info=str(music_m)+":"+str(music_s)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
newrect=new_logo.get_rect(center=(320,200)) newrect=new_logo.get_rect(center=(320,200))
pos=(newrect[0],newrect[1]) pos=(newrect[0],newrect[1])
......
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