Commit d24fa3fa by BellCodeEditor

save project

parent f0b1d19d
Showing with 8 additions and 4 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
FPS=pygame.time.Clock()
music_list = [] music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test" path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
...@@ -87,7 +87,9 @@ while True: ...@@ -87,7 +87,9 @@ while True:
new_logo=pygame.transform.rotate(logo_img,angle) new_logo=pygame.transform.rotate(logo_img,angle)
newRect=new_logo.get_rect(center=(320,200)) newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
angle += 1 if play_button==stop_img:
angle+=1
# 绘制画面 # 绘制画面
...@@ -97,4 +99,6 @@ while True: ...@@ -97,4 +99,6 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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