Commit 6cd254ee by BellCodeEditor

save project

parent c4d70e2b
Showing with 39 additions and 1 deletions
...@@ -18,7 +18,7 @@ path = "C:\\Users\\72727\\Desktop\\test" ...@@ -18,7 +18,7 @@ path = "C:\\Users\\72727\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:]=='.mp3': if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:]=='mp3':
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -64,6 +64,9 @@ while True: ...@@ -64,6 +64,9 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_time=music1.get_length()
music_time=int(music_time)
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
else: else:
...@@ -76,6 +79,9 @@ while True: ...@@ -76,6 +79,9 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_time=music1.get_length()
music_time=int(music_time)
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
else: else:
...@@ -87,6 +93,9 @@ while True: ...@@ -87,6 +93,9 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_time=music1.get_length()
music_time=int(music_time)
if click%2==0: if click%2==0:
angle+=1 angle+=1
...@@ -97,8 +106,22 @@ while True: ...@@ -97,8 +106,22 @@ while True:
play_time=int(play_time/1000) play_time=int(play_time/1000)
play_m=play_time//60 play_m=play_time//60
play_s=play_time%60 play_s=play_time%60
if play_s < 10:
play_s='0'+str(play_s)
info=str(play_m)+':'+str(play_s) info=str(play_m)+':'+str(play_s)
text=font.render(info,True,(255,255,255)) text=font.render(info,True,(255,255,255))
music_m=music_time//60
music_s=music_time%60
if music_s<10:
music_s='0'+str(music_s)
info2='/'+str(music_m)+':'+str(music_s)
text2=font.render(info2,True,(0,0,0))
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -107,6 +130,7 @@ while True: ...@@ -107,6 +130,7 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(text,(150,450)) screen.blit(text,(150,450))
screen.blit(text2,(225,450))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(80) FPSCLOCK.tick(80)
\ No newline at end of file
import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((1,1))
music1=pygame.mixer.Sound('歌曲1.wav')
music2=pygame.mixer.Sound('歌曲2.wav')
music1.play()
music2.play()
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
\ No newline at end of file
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