Commit 4ff316e4 by BellCodeEditor

save project

parent b1684794
Showing with 9 additions and 1 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
my_font=pygame.font.Font('neuropol.ttf',20)
music_list = [] music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test" path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
...@@ -88,11 +88,18 @@ while True: ...@@ -88,11 +88,18 @@ while True:
a+=1 a+=1
c=b.get_rect(center=(320,200)) c=b.get_rect(center=(320,200))
pos=(c[0],c[1]) pos=(c[0],c[1])
time=pygame.mixer.music.get_pos()
new_time=int(time/1000)
time_m=new_time//60
time_s=new_time%60
h=str(time_m)+':'+str(time_s)
j=my_font.render(h,True,(0,0,0))
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(b, pos) # 中间logo图 screen.blit(b, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(j,(100,450))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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