Commit 1d15d088 by BellCodeEditor

save project

parent efe171c6
Showing with 28 additions and 8 deletions
...@@ -61,11 +61,11 @@ while True: ...@@ -61,11 +61,11 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click = 0
click += 2
else:
click += 1
music1 = pygame.mixer.sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1 num -= 1
if num < 0: if num < 0:
...@@ -73,10 +73,12 @@ while True: ...@@ -73,10 +73,12 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: click = 0
click += 2
else:
click += 1 music1 = pygame.mixer.sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
...@@ -84,10 +86,22 @@ while True: ...@@ -84,10 +86,22 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_timg = pygame.mixer.music.get_pos() play_timg = pygame.mixer.music.get_pos()
play_timg = int(play_timg/1000) play_timg = int(play_timg/1000)
play_m = play_timg//60 play_m = play_timg//60
play_s = play_timg % 60 play_s = play_timg % 60
if play_s < 10:
play_s = "0"+str(play_s)
info = str(play_m) + ":" + str(play_s)
music_m = music_timg//60
music_s = music_timg % 60
if music_s < 10:
music_s = "0"+str(play_s)
info = str(play_m) + ":" + str(play_s) info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect=(center=(320,200)) newRect = new_logo.get_rect=(center=(320,200))
...@@ -99,5 +113,10 @@ while True: ...@@ -99,5 +113,10 @@ while True:
screen.blit(logo_img, pos) screen.blit(logo_img, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
scoreSurf = basic_font.render(info,Tren,(255,255,255))
screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render("/" + info2,Tren(0,0,0))
screen.blit(scoreSurf,(170,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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