Commit 0b9e47e8 by BellCodeEditor

save project

parent 0b6dbe7b
Showing with 0 additions and 9 deletions
...@@ -5,8 +5,6 @@ import os ...@@ -5,8 +5,6 @@ import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
FPS=pygame.time.Clock()
pygame.time.Clock()
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
...@@ -90,11 +88,6 @@ while True: ...@@ -90,11 +88,6 @@ while True:
newRect=new_logo.get_rect(center=(320,220)) newRect=new_logo.get_rect(center=(320,220))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
angle+=1 angle+=1
if play_button==stop_img:
angle +=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -104,5 +97,4 @@ while True: ...@@ -104,5 +97,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60)
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