Commit fcf10a39 by BellCodeEditor

save project

parent ae2539f6
Showing with 6 additions and 3 deletions
...@@ -50,9 +50,11 @@ while True: ...@@ -50,9 +50,11 @@ while True:
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲 if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1 num += 1
if num > len(music_list) - 1: if num > len(music_list) - 1:
...@@ -76,19 +78,20 @@ while True: ...@@ -76,19 +78,20 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
if click%2==0:
angle-=1
angle-=1
new_logo=pygame.transform.rotate(logo_img,angle) new_logo=pygame.transform.rotate(logo_img,angle)
position=new_logo.get_rect(center=(320,200)) position=new_logo.get_rect(center=(320,200))
pos=(position[0],position[1]) pos=(position[0],position[1])
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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