Commit ef770c01 by BellCodeEditor

save project

parent 130b0862
Showing with 37 additions and 4 deletions
...@@ -12,15 +12,16 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,15 +12,16 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
zi=pygame.font.Font('neuropol.ttf',14)
a=0
music_list = [] music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\Admin\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.9
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
...@@ -59,6 +60,8 @@ while True: ...@@ -59,6 +60,8 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
m1=pygame.mixer.Sound(path+"\\"+music_list[num])
ml=int(m1.get_length())
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -71,6 +74,9 @@ while True: ...@@ -71,6 +74,9 @@ while True:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
m1=pygame.mixer.Sound(path+"\\"+music_list[num])
ml=int(m1.get_length())
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -83,12 +89,38 @@ while True: ...@@ -83,12 +89,38 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
m1=pygame.mixer.Sound(path+"\\"+music_list[num])
ml=int(m1.get_length())
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
mm=ml//60
ms=ml%60
if ms<10:
ms="0"+str(ms)
info2=str(mm)+ ":"+str(ms)
m=play_time//60
s=play_time%60
if s<10:
s="0"+str(s)
info=str(m)+ ":"+str(s)
b=pygame.transform.rotate(logo_img,a)
c=b.get_rect(center=(320,200))
pos=(c[0],c[1])
if play_button ==stop_img:
a+=0.3
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(b, pos ) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
d=zi.render(info,True,(255,255,255))
screen.blit(d,(120,440))
e=zi.render("/"+info2,True,(0,0,0))
screen.blit(e,(170,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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