Commit d06fb0f4 by BellCodeEditor

save project

parent 5cf5beab
Showing with 21 additions and 2 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",)
music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"] music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
...@@ -83,6 +83,23 @@ while True: ...@@ -83,6 +83,23 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m = play_time//60
play_s =play_time%60
info = str(play_m)+":"+str(play_s)
print(info)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
neWRect = new_logo.get_rect(center=(320,200)) neWRect = new_logo.get_rect(center=(320,200))
pos=(neWRect[0],neWRect[1]) pos=(neWRect[0],neWRect[1])
...@@ -93,5 +110,6 @@ while True: ...@@ -93,5 +110,6 @@ while True:
screen.blit(new_logo,pos) screen.blit(new_logo,pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
scoreSurf = basic_font.render(info,True,(225,225,225))
screen.blit(scoreSurf,(120,440))
pygame.display.update() pygame.display.update()
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