Commit cf39b62c by BellCodeEditor

save project

parent 87966f8d
Showing with 17 additions and 6 deletions
......@@ -14,11 +14,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\HP\\Desktop\\test"
filelist = os.listdir(path)
num = -1
angle = 0
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -57,7 +60,7 @@ while True:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(path + "//" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
......@@ -69,7 +72,7 @@ while True:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(path + "//" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
......@@ -81,13 +84,21 @@ while True:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(path + "//" + music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle += 1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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