Commit ce896109 by BellCodeEditor

save project

parent 130b0862
Showing with 11 additions and 2 deletions
......@@ -12,9 +12,12 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
bit=0
zq=pygame.transform.rotate(logo_img,0)
zb=zq.get_rect(center=(320,190))
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\MY-PC\\Desktop\\music"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -25,6 +28,7 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -77,6 +81,11 @@ while True:
else:
click += 1
if play_button==stop_img:
zq=pygame.transform.rotate(logo_img,bit)
bit+=1
zb=zq.get_rect(center=(320,190))
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
......@@ -87,7 +96,7 @@ while True:
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(zq, (zb)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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