Commit bc31e924 by BellCodeEditor

save project

parent 0d915094
Showing with 25 additions and 3 deletions
...@@ -42,6 +42,7 @@ while True: ...@@ -42,6 +42,7 @@ while True:
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
x, y = event.pos x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450: if x > 270 and x < 370 and y > 350 and y < 450:
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
...@@ -61,6 +62,9 @@ while True: ...@@ -61,6 +62,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1 num -= 1
if num < 0: if num < 0:
...@@ -72,27 +76,44 @@ while True: ...@@ -72,27 +76,44 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer_music.play()
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_time=pygame.mixer_music.get_pos() play_time=pygame.mixer_music.get_pos()
play_time=int(play_time/1000) play_time=int(play_time/1000)
play_m=play_time//60 play_m=play_time//60
play_s=play_time%60 play_s=play_time%60
info=str(play_m)+":"+str(play_s) info=str(play_m)+":"+str(play_s)
music_m=music_length//60
music_s=music_length%60
info2=str(music_m)+":"+str(music_s)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
newRect=new_logo.get_rect(center=(320,200)) newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
if play_button==stop_img: if play_button==stop_img:
angle += 1 angle += 1
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
screen.blit(new_logo, pos) screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
scoreSurf=basic_font.render(info.Ture,(255,255,255))
screen.blit(scoreSurf,(120,440))
scoreSurf2=basic_
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment