Commit bb97d82e by BellCodeEditor

save project

parent 90d66080
Showing with 10 additions and 2 deletions
...@@ -5,6 +5,8 @@ import os ...@@ -5,6 +5,8 @@ import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
fps=pygame.time.Clock()
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
...@@ -80,6 +82,11 @@ while True: ...@@ -80,6 +82,11 @@ while True:
print(num) print(num)
pygame.mixer.music.load(path + "\\"+music_list[num]) pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play=pygame.mixer.music.get_pos()
play=int(play/1000)
playm=play//60
plays=play%60
info=str(playm)+":"+str(plays)
new_logo=pygame.transform.rotate(logo_img,a) new_logo=pygame.transform.rotate(logo_img,a)
if play_button==stop_img: if play_button==stop_img:
a+=1 a+=1
...@@ -92,4 +99,5 @@ while True: ...@@ -92,4 +99,5 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file fps.tick(666666)
\ No newline at end of file
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