Commit b70d0ff9 by BellCodeEditor

auto save

parent 76c7711d
File added
File added
last.png

3.79 KB

logo.png

40.9 KB

import pygame import pygame
from pygame import locals
import os import os
from pygame import locals
pygame.init() pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load('2243736345.mp3')
music_list = [] # 载入音乐
path = "C:\\Users\\Administrator\\Desktop\\tast" pygame.mixer.music.load('歌曲1.wav') # 载入音乐
filelist = os.listdir(path) music_list=['victory.mp3','2243736345.mp3','1960642808.mp3']
num = -1 path="D:\\余涵毅音乐"
filelist=os.listdir(path)
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4]=='.wav'or i[-4:]==".mp3":
music_list.append(i) music_list.append(i)
angle=0
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_w: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume > 1: if volume > 1:
volume = 1 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
x, y = event.pos x,y=event.pos
if x > 270 and x < 370 and y > 350 and y < 450: if x > 270 and x <370 and y > 350 and y < 450:
# 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -53,42 +58,37 @@ while True: ...@@ -53,42 +58,37 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: if x>120 and x<220 and y>359 and y<400:
num += 1 num-=1
if num > len(music_list) - 1: if num<0:
num = 0 num=len(music_list)-1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img click=0
if click % 2 == 0: play_button=stop_img
click += 2 if x>420 and x<520 and y>359 and y<400:
else: num+=1
click += 1 if num==3:
num=len(music_list)-4
if x > 120 and x < 220 and y > 350 and y < 400: pygame.mixer.music.load(path+'\\'+music_list[num])
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img click=0
if click % 2 == 0: play_button=stop_img
click += 2
else:
click += 1
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num+=1
if num > len(music_list)-1: if num>len(music_list[num])-1:
num = 0 num=0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle) new_logo=pygame.transform.rotate(logo_img,angle)
angle += 1 newRect=new_logo.get_rect(center=(320,200))
screen.blit(bg_img, (0, 0)) pos=(newRect[0],newRect[1])
screen.blit(play_button, (270, 330)) angle+=1
screen.blit(logo_img, (170, 60)) # 绘制画面
screen.blit(last_img, (120, 350)) screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(next_img, (420, 350)) screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(new_logo,pos) # 中间logo图
pygame.display.update() screen.blit(last_img, (120, 350)) # 上一曲
\ No newline at end of file screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

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