Commit b668c940 by BellCodeEditor

auto save

parent 349f0c91
Showing with 21 additions and 5 deletions
...@@ -14,17 +14,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,17 +14,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
path = "C:\\Users\\Administrator\\Desktop\\tast" path = "e:\\Users\\Administrator\\Desktop\\abc\\"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".mp3":
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle = 0 angle = 0
jkjkj=pygame.font.Font('neuropol.ttf',18)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -62,6 +63,7 @@ while True: ...@@ -62,6 +63,7 @@ while True:
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
else: else:
click += 1 click += 1
...@@ -77,6 +79,15 @@ while True: ...@@ -77,6 +79,15 @@ while True:
else: else:
click += 1 click += 1
kkkkk=pygame.mixer.music.get_pos()
kkkkk=int(kkkkk/1000)
dddd=kkkkk//60
ffff=kkkkk%60
if ffff<10:
ffff='0'+str(ffff)
kdf=str(dddd)+':'+str(ffff)
text=jkjkj.render(kdf,True,(0,0,0))
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
...@@ -84,11 +95,15 @@ while True: ...@@ -84,11 +95,15 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
angle += 1 newRect=new_logo.get_rect(center=(320,200))
if click%2==0:
angle+=1
pos=(newRect[0],newRect[1])
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60)) screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
screen.blit(text,(100,445))
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment