Commit aa71450d by BellCodeEditor

save project

parent 095e0520
Showing with 7 additions and 4 deletions
...@@ -27,8 +27,10 @@ click = 0 ...@@ -27,8 +27,10 @@ click = 0
play_button = stop_img play_button = stop_img
n=1 n=1
while True: while True:
logo_img=pygame.transform.rotate(logo_img,n) n+=1
logo_rect=logo_img.get_rect(center=(320,240)) logo_img1=pygame.transform.rotate(logo_img,n)
logo_rect=logo_img1.get_rect(center=(340,210))
lop=logo_rect[0:2]
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -44,7 +46,6 @@ while True: ...@@ -44,7 +46,6 @@ while True:
volume -= 0.1 volume -= 0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
n+=1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -58,7 +59,9 @@ while True: ...@@ -58,7 +59,9 @@ while True:
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
logo.img1=play.button
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲 if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
...@@ -95,7 +98,7 @@ while True: ...@@ -95,7 +98,7 @@ while True:
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (270, 190)) # 中间logo图 screen.blit(logo_img1, lop) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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