Commit a94e6254 by BellCodeEditor

save project

parent aebaa73b
Showing with 13 additions and 3 deletions
...@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\Administrator\\Desktop"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
...@@ -24,6 +24,8 @@ volume = 0.2 ...@@ -24,6 +24,8 @@ volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
aaa = 0
bbb = "play.img"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -41,7 +43,7 @@ while True: ...@@ -41,7 +43,7 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击 if event.button == 1: # 左击
x, y = event.pos x, y = event.pos
...@@ -49,9 +51,11 @@ while True: ...@@ -49,9 +51,11 @@ while True:
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
bbb = "play.img"
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button = play_img play_button = play_img
bbb = "stop.img"
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲 if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1 num += 1
...@@ -84,10 +88,16 @@ while True: ...@@ -84,10 +88,16 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
if bbb == "play.img":
aaa += 1
logo_rotate = pygame.transform.rotate(logo_img,aaa)
logo_rect = logo_rotate.get_rect(center = (320,200))
pos = (logo_rect[0],logo_rect[1])
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_rotate, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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