Commit a940f296 by BellCodeEditor

save project

parent 87966f8d
Showing with 32 additions and 7 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -14,29 +14,37 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:] == ".mp3":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle=0
FPS=pygame.time.Clock()
while True:
play_time=pygame.mixer.music.get_pos()
time_mis=play_time//60000
time_s=play_time%1000
time=str(time_mis) + ':' + str(time_s)
print(time)
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
if event.key == locals.K_UP:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0:
volume = 0
......@@ -48,9 +56,13 @@ while True:
if x > 270 and x < 370 and y > 350 and y < 450: # 播放按钮
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
......@@ -77,18 +89,30 @@ while True:
else:
click += 1
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
if click % 2 == 0:
new_logo = pygame.transform.rotate(logo_img,angle)
new_rect = new_logo.get_rect(center = (320,200))
pos=(new_rect[0],new_rect[1])
angle += 1
# 下一曲
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(next_img, (420, 350))
FPS.tick(60)
# 刷新画面
pygame.display.update()
\ No newline at end of file
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