Commit a5f413ad by BellCodeEditor

auto save

parent 87966f8d
Showing with 11 additions and 3 deletions
......@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\HP\\Desktop\\test"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -24,6 +24,7 @@ volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle = 0 # 建立变量angle初始值设为0
while True:
for event in pygame.event.get():
......@@ -77,17 +78,24 @@ while True:
else:
click += 1
if pygame.mixer.music.get_busy() == False:
if pygame.mixer.music.get_busy() == False: # 判断音乐是否播放
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
# 选择图片(注意:这里要搞一个新变量,存储旋转后的图片)
new_logo = pygame.transform.rotate(logo_img, angle)
# 校正旋转图片的中心点
newRect = new_logo.get_rect(center=(320,200))
# print(newRect) # rect(170,65,300,270)左上角图标、图片大小
pos = (newRect[0], newRect[1])
angle += 1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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