Commit a2e52315 by BellCodeEditor

save project

parent 6d6eb0a8
Showing with 29 additions and 4 deletions
......@@ -55,7 +55,8 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
# 下一曲
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list) - 1:
num = 0
......@@ -66,8 +67,12 @@ while True:
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
#歌曲时间
music1=pygame.mixer.Sound(path+'\\'+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
# 上一曲
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
......@@ -78,13 +83,22 @@ while True:
click += 2
else:
click += 1
#歌曲时间
music1=pygame.mixer.Sound(path+'\\'+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
if pygame.mixer.music.get_busy() == False: #音乐是否正在播放
#音乐是否正在播放
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
#歌曲时间
music1=pygame.mixer.Sound(path+'\\'+music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
#旋转后的唱盘图片
new_logo=pygame.transform.rotate(logo_img,angle)
newRECT=new_logo.get_rect(center=(320,200))
......@@ -96,8 +110,17 @@ while True:
play_time=int(play_time/1000) #毫秒转化成秒
play_m=play_time//60 #分
play_s=play_time%60 #秒
if play_s < 10:
play_s='0'+str(play_s)
info=str(play_m)+':'+str(play_s)
text=my_font.render(info,True,(0,0,0)) #渲染文字信息(内容,是否抗锯齿,RGB色号)
#歌曲的总时间长度
music_m=music_length//60 #分
music_s=music_length%60 #秒
if music_s < 10:
music_s='0'+str(music_s)
info2=str(music_m)+':'+str(music_s)
text2=my_font.render('/'+info2,True,(255,255,255))
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
......@@ -105,5 +128,6 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(text,(120,410)) #播放进度时间
screen.blit(text2,(180,410))#播放总时长
# 刷新画面
pygame.display.update()
\ No newline at end of file
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