Commit 9f02bb74 by BellCodeEditor

save project

parent 05b412fb
Showing with 47 additions and 43 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os import os
path="C:\\Users\\Lenovo\\Desktop\\program\\music"
num=-1
music_list=[]
angle=90 angle=90
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,15 +16,15 @@ play_img = pygame.image.load('play.png') # 播放按钮 ...@@ -11,15 +16,15 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 旋转图片 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
filelist=os.listdir(path)
for file in filelist:
if file[-4:]=='.wav' or file[-4:]=='.ogg':
music_list.append(file)
print(music_list)
music_list = []
path = "C:\\Users\\Lenovo\\Desktop\\program\\music"
filelist = os.listdir(path)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -31,66 +36,65 @@ while True: ...@@ -31,66 +36,65 @@ while True:
exit() exit()
# 按键,控制声音大小 # 按键,控制声音大小
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_w: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume > 1: if volume > 1:
volume = 1 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击 if event.button==1:
x, y = event.pos x,y=event.pos
if x > 270 and x < 370 and y > 350 and y < 450: # 播放按钮 if x>270 and x<370 and y>330 and y<430 : #点击暂停
click += 1 click += 1
if click % 2 == 0:
play_button = stop_img if x>120 and x<220 and y>350 and y<400: #点击上一曲
pygame.mixer.music.unpause() num-=1
else: if num<0:
play_button = play_img num=len(music_list)-1
pygame.mixer.music.pause() pygame.mixer.music.load(path+'\\'+music_list[num])
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + '\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img if click%2==1:
if click % 2 == 0: click+=1
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400: if x>420 and x<520 and y>350 and y<400: #点击下一曲
num -= 1 num+=1
if num < 0: if num>len(music_list)-1:
num = len(filelist) - 1 num=0
pygame.mixer.music.load(path + '\\'+ music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
if click%2==1:
click+=1
if click % 2 == 0: #切换图标
play_button = stop_img play_button = stop_img
if click % 2 == 0: pygame.mixer.music.unpause()
click += 2
else: else:
click += 1 play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num+=1
if num > len(filelist)-1: if num>len(music_list)-1:
num = 0 num=0
pygame.mixer.music.load(path+ '\\'+music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 旋转图片 # 旋转图片
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newrect=new_logo.get_rect(center=(320,200))
pos=[newrect[0],newrect[1]]
angle-=1 angle-=1
new_logo.get_rect(center=(170,60))
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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