Commit 7dba5aae by BellCodeEditor

save project

parent b222b2fe
Showing with 24 additions and 5 deletions
......@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\tast"
path = "C:\\Users\\Administrator\\Desktop\\level3-lesson5-diy3"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -34,7 +34,19 @@ while True:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume) if event.key == locals.K_s: volume -= 0.1 if volume < 0: volume = 0 pygame.mixer.music.set_volume(volume) if event.type == locals.MOUSEBUTTONDOWN: if event.button == 1: x, y = event.pos if x > 270 and x < 370 and y > 350 and y < 450: click += 1 if click % 2 == 0: play_button = stop_img
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
......@@ -70,10 +82,17 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle)
angle += 1
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
if play_button == stop_img:
angle += 1
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(play_button,(270, 330))
screen.blit(new_logo,pos)
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
......
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