Commit 744e9469 by BellCodeEditor

save project

parent ff63f7f9
Showing with 6 additions and 2 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
angle=0
music_list = [] music_list = []
path = "C:\\Users\\legao-003\\Desktop\\music" path = "C:\\Users\\legao-003\\Desktop\\music"
filelist = os.listdir(path) filelist = os.listdir(path)
...@@ -84,10 +84,14 @@ while True: ...@@ -84,10 +84,14 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
n=new_logo.get_rect(center=(320,200))
pos=(n[0],n[1])
if play_button==stop_img:
angle += 1 angle += 1
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60)) screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment