Commit 6945d16d by BellCodeEditor

save project

parent 130b0862
Showing with 11 additions and 4 deletions
j=99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999**99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
print(j)
\ No newline at end of file
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -14,9 +13,10 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\50639\\Desktop\\test"
filelist = os.listdir(path)
num = -1
a=0
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
......@@ -26,6 +26,7 @@ click = 0
play_button = stop_img
while True:
a+=1
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
......@@ -83,11 +84,14 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
new_logo=pygame.transform.rotate(logo_img,a)
newRact=new_logo.get_rect(center=(320,200))
pos=(newRact[0],newRact[1])
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, (pos)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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