Commit 618162ce by BellCodeEditor

save project

parent ec62b2e6
Showing with 5 additions and 0 deletions
...@@ -3,6 +3,7 @@ from pygame import locals ...@@ -3,6 +3,7 @@ from pygame import locals
import os import os
angle=0 angle=0
pygame.init() # 初始化 pygame.init() # 初始化
FPS=pygame.time.Clock()
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
...@@ -86,7 +87,9 @@ while True: ...@@ -86,7 +87,9 @@ while True:
new_logo=pygame.transform.rotate(logo_img,angle) new_logo=pygame.transform.rotate(logo_img,angle)
new_rect=new_logo.get_rect(center=(330,200)) new_rect=new_logo.get_rect(center=(330,200))
sb=(new_rect[0],new_rect[1]) sb=(new_rect[0],new_rect[1])
if play_button==stop_img:
angle+=1 angle+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -95,3 +98,4 @@ while True: ...@@ -95,3 +98,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60)
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