Commit 60fed150 by BellCodeEditor

auto save

parent 175cbf34
Showing with 13 additions and 9 deletions
...@@ -13,6 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -13,6 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",14) #字体
path = "C:\\Users\\DELL\\Desktop\\qwe" path = "C:\\Users\\DELL\\Desktop\\qwe"
filelist = os.listdir(path) filelist = os.listdir(path)
...@@ -82,21 +83,21 @@ while True: ...@@ -82,21 +83,21 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path+"\\"+music_list[num]) pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_time=pygame.mixer.music.get_pos() play_time=pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
play_m = play_time//60 play_m = play_time//60
play_s = play_time%60 play_s = play_time%60
info = str(play_m)+":"+str(play_s) info = str(play_m)+":"+str(play_s)
# +++++++++++++++++++++++++++++++++++++ # +++++++++++++++++++++++++++++++++++++
# 旋转图片(注意:这里要搞一个新变量,存储旋转后的图片) # 旋转图片(注意:这里要搞一个新变量,存储旋转后的图片)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img,angle)
# 校正旋转图片的中心点 newqq = new_logo.get_rect(center=(320,200))
newRect = new_logo.get_rect(center=(320, 200)) pos = (newqq[0],newqq[1])
# print(newRect) # rect(170, 65, 300, 270) 左上角坐标、图片大小 if play_button == stop_img:
pos = (newRect[0], newRect[1]) angle+=1
if play_button==stop_img:
angle += 1
# +++++++++++++++++++++++++++++++++++++
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -104,6 +105,8 @@ while True: ...@@ -104,6 +105,8 @@ while True:
screen.blit(new_logo, pos) # 中间logo图 screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
#绘制时间进度
scoreSurf = basic_font.render(info, True, (255, 255, 255))
screen.blit(scoreSurf, (120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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