Commit 5d3dde08 by BellCodeEditor

auto save

parent 5d585767
Showing with 21 additions and 5 deletions
......@@ -5,6 +5,8 @@ import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
FPS = pygame.time.Clock()
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
......@@ -13,6 +15,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",14)
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
......@@ -86,18 +90,30 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time%60
time_info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center =(320,200))
pos = (newRect[0],newRect[1])
angle+=1
if play_button == stop_img:
angle+=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60))
screen.blit(logo_img, (new_logo, pos)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_font.render(time_info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
# 刷新画面
pygame.display.update()
\ No newline at end of file
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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