Commit 53074a49 by BellCodeEditor

auto save

parent 1350f8bf
Showing with 41 additions and 4 deletions
......@@ -7,13 +7,13 @@ pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font('neuropol.ttf',14)
music_list = []
path = "C:\\Users\\EDY\\Desktop\\test"
......@@ -66,7 +66,9 @@ while True:
click += 2
else:
click += 1
music1 = pygame.mixer.Sound(path + '\\' + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
......@@ -78,6 +80,9 @@ while True:
click += 2
else:
click += 1
music1 = pygame.mixer.Sound(path + '\\' + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False:
num += 1
......@@ -85,12 +90,43 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + '\\' + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_n = play_time%60
info = str(play_m) + ':' + str(play_n)
print('音乐进度是:' + info)
play_x = music_length//60
play_y = music_length%60
info2 = str(play_x) + ':' + str(play_y)
print('音乐总长是:' + info2)
new_logo = pygame.transform.rotate(logo_img, angle)
angle += 1
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
if click % 2 == 0:
angle += 1
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(new_logo, (170, 60))
screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf, (120, 440))
scoreSurf2 = basic_font.render('/' + info2,True,(0,0,0))
screen.blit(scoreSurf2, (170, 440))
pygame.display.update()
\ No newline at end of file
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