Commit 4f65f594 by BellCodeEditor

save project

parent 1229ae81
Showing with 27 additions and 2 deletions
......@@ -13,7 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font('neuropol.ttf',14
music_list = []
path = "C:\\Users\\space1\\Desktop\\test1"
filelist = os.listdir(path)
......@@ -65,6 +65,9 @@ while True:
click += 2
else:
click += 1
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1
......@@ -77,6 +80,9 @@ while True:
click += 2
else:
click += 1
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False:
num += 1
......@@ -84,12 +90,26 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time%60
if play_s < 10:
play_s = "0" + str(play_s)
info = str(play_m) + ":" + str(play_s)
music_m = music_length//60
music_s = music_length%60
if music_s < 10:
music_s = "0" + str(music_s)
info2 = str(music_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
......@@ -102,4 +122,8 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
scoreSurf = basic_font.render(info,True,(225,225,225))
screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render("/" + info2,True,(0,0,0))
screen.blit(scoreSurf2,(170,440))
pygame.display.update()
\ No newline at end of file
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