Commit 4e67e686 by BellCodeEditor

save project

parent 130b0862
Showing with 20 additions and 1 deletions
......@@ -13,6 +13,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",14)
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
filelist = os.listdir(path)
......@@ -83,11 +85,28 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
h_s = pygame.mixer.music.get_pos()
s = int(h_s/1000)
play_m = s//60
play_s = s%60
info = str(play_m) + ":" + str(play_s)
# +++++++++++++++++++++++++++++++++++++
# 旋转图片(注意:这里要搞一个新变量,存储旋转后的图片)
new_logo = pygame.transform.rotate(logo_img, angle)
# 校正旋转图片的中心点
newRect = new_logo.get_rect(center=(320, 200))
# print(newRect) # rect(170, 65, 300, 270) 左上角坐标、图片大小
pos = (newRect[0], newRect[1])
angle += 1
# +++++++++++++++++++++++++++++++++++++
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
# screen.blit(new_logo, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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