Commit 4abafd05 by BellCodeEditor

auto save

parent 130b0862
Showing with 35 additions and 9 deletions
......@@ -5,6 +5,7 @@ import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
FPS = pygame.time.Clock()
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
......@@ -14,12 +15,20 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
filelist = os.listdir(path)
#path = "C:\\Users\\bellcode\\Desktop\\test"
#filelist = os.listdir(path)
# for i in filelist:
# if i[-4:] == ".wav" or i[-4:] == ".ogg":
# music_list.append(i)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
angle = 0
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
......@@ -57,7 +66,7 @@ while True:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
......@@ -69,7 +78,7 @@ while True:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 == 0:
......@@ -81,10 +90,25 @@ while True:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
# 绘制画面
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time%60
info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) # 绘制画面
pos = (newRect[0],newRect[1])
if play_button == stop_img:
angle += 1
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
......@@ -92,3 +116,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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