Commit 2a01e1d5 by BellCodeEditor

save project

parent 87966f8d
Showing with 21 additions and 4 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -24,8 +24,15 @@ volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle=0
while True:
if pygame.mixer.music.get_busy() == True:
new_logo = pygame.transform.rotate(logo_img,angle)
new_rect = new_logo.get_rect(center = (320,200))
pos=(new_rect[0],new_rect[1])
angle += 0.5
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
......@@ -77,18 +84,27 @@ while True:
else:
click += 1
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img,angle)
new_rect = new_logo.get_rect(center = (320,200))
pos=(new_rect[0],new_rect[1])
angle += 0.5
# 下一曲
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(next_img, (420, 350))
# 刷新画面
pygame.display.update()
\ No newline at end of file
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