Commit 1d383047 by BellCodeEditor

save project

parent 37f6d417
Showing with 19 additions and 0 deletions
...@@ -65,6 +65,9 @@ while True: ...@@ -65,6 +65,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1 = pygame.mixer.Sound(path +"\\"+music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
...@@ -77,6 +80,9 @@ while True: ...@@ -77,6 +80,9 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1 = pygame.mixer.Sound(path +"\\"+music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
...@@ -84,13 +90,23 @@ while True: ...@@ -84,13 +90,23 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path +"\\"+music_list[num])
music_length = music1.get_length()
music_length = int(music_length)
play_time = pygame.mixer.music.get_pos() play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
play_m = play_time//60 play_m = play_time//60
play_s = play_time%60 play_s = play_time%60
if play_s<10:
play_s = "0"+str(play_s)
info = str(play_m)+":"+str(play_s) info = str(play_m)+":"+str(play_s)
music_m = music_length//60
music_s = music_length%60
if music_s<10:
music_s = "0"+str(music_s)
info2 = str(music_m)+":"+str(music_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
...@@ -106,4 +122,6 @@ while True: ...@@ -106,4 +122,6 @@ while True:
# 刷新画面 # 刷新画面
scoreSurf = basic_font.render(info,True,(255,255,255)) scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440)) screen.blit(scoreSurf,(120,440))
scoreSurf2 = basic_font.render("/"+info2,True,(0,0,0))
screen.blit(scoreSurf2,(170,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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