Commit 172b881f by BellCodeEditor

auto save

parent 349f0c91
Showing with 39 additions and 6 deletions
...@@ -13,8 +13,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -13,8 +13,10 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
my_ziti = pygame.font.Font("neuropol.ttf",18)
music_list = [] music_list = []
path = "C:\\Users\\Administrator\\Desktop\\tast" path = "C:\\Users\\Administrator\\Documents\\pygame_lesson6_diy1\\"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
...@@ -25,6 +27,7 @@ pygame.mixer.music.set_volume(volume) ...@@ -25,6 +27,7 @@ pygame.mixer.music.set_volume(volume)
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle = 0 angle = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,7 +56,7 @@ while True: ...@@ -53,7 +56,7 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: if x > 420 and x < 520 and y > 350 and y < 400: #下一曲
num += 1 num += 1
if num > len(music_list) - 1: if num > len(music_list) - 1:
num = 0 num = 0
...@@ -64,8 +67,12 @@ while True: ...@@ -64,8 +67,12 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
if x > 120 and x < 220 and y > 350 and y < 400: cd = music1.get_length()
cd = int(cd)
fen2 = cd // 60
miao2 = cd % 60
if x > 120 and x < 220 and y > 350 and y < 400: #上一曲
num -= 1 num -= 1
if num < 0: if num < 0:
num = len(music_list) - 1 num = len(music_list) - 1
...@@ -76,19 +83,44 @@ while True: ...@@ -76,19 +83,44 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
cd = music1.get_length()
cd = int(cd)
fen2 = cd // 60
miao2 = cd % 60
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
cd = music1.get_length()
cd = int(cd)
fen2 = cd // 60
miao2 = cd % 60
#获取歌曲播放进度
shijian = pygame.mixer.music.get_pos() #获取毫秒数
shijian = shijian // 1000 #转为秒数
fen = shijian // 60
miao = shijian % 60
xinxi = str(fen) + ":" + str(miao) + "/" + str(fen2) + ":" + str(miao2)
text = my_ziti.render(xinxi,True,(0,0,0))
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
new_zhongxin = new_logo.get_rect(center=(320,200))
pos = (new_zhongxin[0],new_zhongxin[1])
if click%2==0:
angle += 1 angle += 1
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60)) screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
screen.blit(text,(50,450))
pygame.display.update() pygame.display.update()
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