Commit 0cf26117 by BellCodeEditor

save project

parent bdb931da
Showing with 13 additions and 8 deletions
...@@ -14,17 +14,19 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,17 +14,19 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\OMEN\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:]==".mp3":
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle=0
x1=0
y1=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -57,7 +59,7 @@ while True: ...@@ -57,7 +59,7 @@ while True:
num += 1 num += 1
if num > len(music_list) - 1: if num > len(music_list) - 1:
num = 0 num = 0
pygame.mixer.music.load(path + music_list[num]) pygame.mixer.music.load(path +"\\"+ music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
...@@ -69,7 +71,7 @@ while True: ...@@ -69,7 +71,7 @@ while True:
num -= 1 num -= 1
if num < 0: if num < 0:
num = len(filelist) - 1 num = len(filelist) - 1
pygame.mixer.music.load(path + music_list[num]) pygame.mixer.music.load(path +"\\"+ music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
...@@ -81,13 +83,16 @@ while True: ...@@ -81,13 +83,16 @@ while True:
num += 1 num += 1
if num > len(filelist)-1: if num > len(filelist)-1:
num = 0 num = 0
pygame.mixer.music.load(path+music_list[num]) pygame.mixer.music.load(path +"\\"+ music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo=pygame.transform.rotate(logo_img,angle)
new_rect=new_logo.get_rect(center=(320,200))
pos=[new_rect[0],new_rect[1]]
angle+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo, (pos)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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