Commit 042abcc0 by BellCodeEditor

auto save

parent f15e07b1
Showing with 4 additions and 4 deletions
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
my_font=pygame.font.Font("neuropol.ttf",5) my_font=pygame.font.Font("neuropol.ttf",15)
angin=1 angin=1
music_list = [] music_list = []
path = "C:\\Users\\002\\Desktop\\test" path = "C:\\Users\\002\\Desktop\\test"
...@@ -103,7 +103,7 @@ while True: ...@@ -103,7 +103,7 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
tese=my_font.render(info,True,(0,0,0)) text=my_font.render(info,True,(0,0,0))
screen.blit(text,(50,450)) screen.blit(text,(50,450))
pygame.display.update() pygame.display.update()
FPSCLOCK.tict(2) FPSCLOCK.tict(3)
\ No newline at end of file \ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment