Commit dcf28c44 by BellCodeEditor

save project

parent 1838eb64
Showing with 7 additions and 1 deletions
...@@ -23,6 +23,7 @@ pygame.mixer.music.set_volume(volume) ...@@ -23,6 +23,7 @@ pygame.mixer.music.set_volume(volume)
num = -1 num = -1
start = stop_img start = stop_img
click = 0 click = 0
angle = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -73,10 +74,15 @@ while True: ...@@ -73,10 +74,15 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path+'\\'+filelist[num]) pygame.mixer.music.load(path+'\\'+filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_nect(center=(320,200))
pos = (newRect[0],newRect[1])
if start == stop_img:
angle +=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(start, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo,pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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